Save before you talk to them, then if It doesn't work out, reload the game. Unless you have a high Reputation rating, they'll scam you every time. Whenever a character asks for money in exchange for information, be wary.If you buy a stripped-down Mach 22 submachine gun from Boris, remember that it's illegal, and if Lone Star stops you on the street, you're busted.This leads to higher money for runs, and lower prices to hire 'runners. The first Attribute you need to develop is your Negotiation skills.You can hire other 'runners to help you out, but they ain't cheap. Each character has his own set of skills and specialties. You pick from three types of characters: a Samurai, a mercenary hunter skilled with weapons a Decker, who's a computer whiz or a Shaman, a mystical magic-user. He's been fragged by someone with connections to the upper echelons of power in the city, and you want that slag-head dead. You play as a Shadowrunner who wants to know what happened to your brother. They're kind of like the Teamsters of thugs, and they can put a hurtin' on you in a hurry. Into the fray come the Shadowrunners, small-time mercenaries who take a job, or "run," for any amount of money. (Good thing that could never really happen.) These giant, powerful Corporations frequently hire members of the underworld to do their bidding. Nestled within the grimy confines of the city are the Corporations that run things. In the year 2050, Seattle has become a wasteland frequented by thugs and mercenaries. There are two sides to that coin though, because the game also requires tedious character building and extensive game saving. RPG fans can rejoice, because Shadowrun for the Genesis plays more like a traditional RPG than its SNES counterpart.
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